Prima Madden 11 Guide

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Full text of ' PRIMA'S OFFICIAL STRATEGY GUIDE Franchise mode is back in Madden NFL 2004 but as you've come to expect over the years, there are a few new wrinkles. This year's game adds Owner mode. Turn it on in the Franchise Setup screen, and you get to handle the business side of owning a professional football team. No, we're not just talking about player contracts and free agent signings. You have to manage your bank account like a real owner, by monitoring ticket prices, special events, coaches' salaries, concessions, and much more. Watch your pennies, and you'll have cash for signing bonuses, contract extensions, and eventually, a new stadium.

Madden NFL 11 Prima Official Game Guide * Platform: XB360,PSP,PS3 * This guide will be full-sized and spiral bound, making it easier to read to help you.

In this chapter, we take you through Franchise mode, from the start of your franchise, all the way through training camp, preseason, regular schedule, playoffs (you hope) and finally to the college draft. Then, it's back to the drawing board, as you prepare for another season. It's a long haul from doormat to dynasty, and we'll show you how to make your football dreams come true in 30 years or less! IEt Setting Up a Franchise The first step in creating a franchise is to select the options that govern the league. You can set any number of Users (Owners) from 1 to 32.

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If you activate Owner mode, the Coaching Changes and Salary Cap options are automatically activated. As team owner, you no longer have control over the decision to fire you (too bad), or the amount of your team salary cap. If you turn on Fantasy Draft, every player in the game is released Into a pool, and you take part in an original draft with 31 other user- or CPU-controlled teams. Find more on this in the Fantasy Draft section below. Finally, you select a coach and the associated team/playbook. When Fantasy Draft is turned on, you go immediately to the draft screen. If you opt to turn Fantasy Draft off, you begin with the actual roster of the team you selected.

Now, it's time to draft our team. Our franchise is based on the Chargers, so we pick 22nd (deter- mined by the CPU). The CPU handles the first 21 picks, and we're on the clock in round #1 (of 49). The Fantasy Draft screen includes 24 sortable ratings columns, so we can arrange the players to suit our priorities. Draft Day Strategies You can arrive at the Fantasy Draft without a plan or a clue, and you might even end up with a competitive team.

But, thanks to the almighty salary cap, you need a financial plan or you will end up out of money and out of quality players before the last round. Here are some thoughts on planning your draft strategies. ► The game decides when a player hangs up his spikes.

Keep in mind, the 38-year-old star you draft today may retire at the end of the year. ► Do you sacrifice the future to buy a winning team on draft day? If you spend every dime, there will be no money left to sign college draft picks before the beginning of next season. ► Be careful about drafting an older player with a fat, long-term contract. His Overall Rating will probably erode over the next few years, and if you are forced to release him for a better player, you are stuck paying out the remainder of the contract. ► You should also keep some money on hand for signing free agents and handing out signing bonuses.

It's a jungle out there, and he (or she) with the most coconuts gets to play the game longest. 1CJH primaaames.com It's difficult to decide how much money to devote to each position. The following list ranks the highest paid salaries by position during the 2002 NFL season (the salary in parentheses represents an actual salary paid to a position player in 2002). Obviously, you cannot afford to pay these salaries across the board.

In fact, if you duplicated the salaries displayed below, you would use up the entire team salary cap of $75 million for just 1 1 players! However, this list gives you an idea of how NFL teams value each position. So, if you are about to sign a punter for $5,000,000, you may want to reconsider. Defensive End ($11,478,285) 2. Quarterback ($1 0,331,333) 3.

Running Back ($10,306,600) 4. Cornerback ($9,079,843) 5. Offensive Lineman ($7,549,998) 6. Defensive Tackle ($6,980,000) 7.

Linebacker ($6,258,333) 8. Wide Receiver ($6,061,235) 9. Tight End ($3,897,000) 10.

Safety ($3,300,000) 11. Punter/Kicker ($1,916,666) We decide to draft a quarterback in the first round, picking Tom Brady (the author's Michigan roots are too strong to overcome). After confirming our selection, the CPU handles the remaining teams, and a recap screen lists every player taken in the first round.

Interestingly, Brady is only the 6th quarterback selected in the first 22 picks. We have the 11th pick in round two, and we select LaDainian Tomlinson.

Other offensive stars are being taken, but it's obvious that many teams in the league are more concerned about building a strong defense or offensive line. It's back to the 22nd pick in round three, and we focus on the offensive line. Counting our dollars, we select Damien Woody, a young center from New England. We note with interest that 7 of the first 10 players taken in the third round are defensive players.

Shifting to defense, we select left end Eric Hicks, a 'steal' at $650,000. Defensive selections continue to dominate the draft, so we decide to stay on the other side of the ball and select middle linebacker London Fletcher in round five. As the draft progresses, the game tracks your selec- tions, by position, with a few exceptions.

OT (offensive tackles), OG (offensive guards), DE (defensive ends), DT (defensive tackles), and OLB (outside linebackers), are grouped together, rather than tracked by LG, RG, RE, LE, and so on. However, each player’s actual position is noted on the screen. The thought of L.T. Running behind a wall of papier-mache has us very worried, so we devote rounds 6 and 7 to the offensive line, drafting right tackle John Tait and left guard Edwin Mulitalo. One of the more challenging aspects of the Fantasy Draft is the Current Pick Cap, which limits who you can select in a given round. The Current Pick Cap changes, depending on how much you spend from round to round, so it's a good idea to watch your spending.

If you take the top-rated player available (they are often the most expensive) in each of the first several rounds, you are likely to be strapped for cash while still trying to fill important roster spots. So, think value for your dollar, especially during the first 1 O rounds. Before making our eighth round selection, we review our draft picks.

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We still have not selected a receiver, but the offensive line is still a concern, so we look for a left tackle. The Steelers 1 Marvel Smith is young, talented, and under a million dollars. IDS 200 a It’s easy to get wrapped up with skill ratings such as Speed, Awareness, Catching, etc., as you peruse the draft lists.

However, don't overlook the INJ rating. All the talent in the world won't do you any good if your player is on injured reserve for most of the season. We jump back to offense with round 9, selecting speedy Corey Bradford, and then back to defense for Eagles right end Ndukwe Kalu in round 10. F Draft Priority List The following Draft Priority List will help you draft an entire startinc trate on wide receivers and interior line backups (offense and defer available as you select backups for every position. Use reserve widi 1. Quarterback: The leader of the offense j team with your first 25 picks. With your core in place, concen- ise) with your next several picks.

After that, it's best player e receivers as punt and kick returners. Strong Safety: A run stopper who can blitz and intimidate receivers over the middle 2. Halfback: We value Speed, Awareness, Acceleration, and Breaking Tackles 15. Wide Receiver: Another great pair of hands for the defense to worry about 3. Center: Strength up the middle — it works for baseball and football 16. Outside Linebacker: Defense wins championships, and this pick rounds our trio 4.

Defensive End: An unstoppable pass rusher and run stutter 17. Tight End: Run blocking is important, but we want our tight end to catch the ball. Speed here is a bonus 5. Middle Linebacker: An anchor for our run and pass defense 6. Offensive Tackle: Our star quarterback needs protection, and our future running back needs a few holes to run through 18. Cornerback: It takes two.

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If our first cornerback has blazing speed, we look for run stopping ability here 7. Offensive Guard: Strength, pass blocking, run blocking, and a little speed for pulling 19. Free Safety: A ball hawk with speed to play center field 20. Offensive Guard: With studs at the tackles and one outstanding guard, an average quality #2 guard is okay. Offensive Tackle: A strong tandem is critical 9. Wide Receiver: Speed, Acceleration, and Catching ability are the keys 21. Fullback: Run blocking and the ability to catch an occasional pass 10.

Defensive End: Another quick, strong defender who hates quarterbacks 22. Halfback: A good backup is critical over a long season 23. Kicker: Obviously, we are more interested in scoring touchdowns than kicking field goals 1 1. Cornerback: A good cover man with enough speed to play man defense 24. Punter: Controller technique is more important than punter ratings 1 2.

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Outside Linebacker: Speed, Strength, Awareness, and Tackling ability 25. Cornerback: Speed, Awareness, and Catching ability for the extra defensive back 1 3. Defensive Tackle: An immovable object for the defensive front; we also like at least one strong pass rusher (Speed, Awareness, Tackling) at tackle As you move into the latter stages of the draft, check the Breakdown screen to see which roster spots need filling.

The draft will not let you take more than what you need for a position, until the required number of players is drafted. However, it is important to track the distribution of players or you may end up with poor quality at posi- tions that have been overlooked. Primaaamas.cam The Draft Continues V Using our priority list, we move through the next 39 rounds of the draft. With an eye toward our bankbook, we complete the draft with just over $17 million left under the salary cap. We certainly could have spent more money, especially during the early rounds.

But, the idea of building our team through the draft is more exciting. And, with cash on hand, we can sign a free agent to replace an injured player. Here is a look at our roster, by position.